Ceremonial Guard
Mercadian Masques — Common
Creature — Human Soldier
Sets Ceremonial Guard has been printed in:

Mercadian Masques — Common
Creature — Human Soldier
Sets Ceremonial Guard has been printed in:

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Creature — Phyrexian Horror (0/0)
Vebulid enters with a +1/+1 counter on it.
At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.
When Vebulid attacks or blocks, destroy it at end of combat.
Creature — Wall (3/3)
Defender
When Cinder Wall blocks, destroy it at end of combat.
Creature — Goblin (1/1)
, : Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat.
, : Target creature you control can't be blocked this turn. Destroy it at end of combat.
Legendary Creature — Spirit // Enchantment — Aura (4/4)
Flying
When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Dorothea's Retribution
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."
If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When Fighter Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
: Level 2
Equip abilities you activate cost less to activate.
: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
Creature — Elemental (4/4)
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Fog Elemental attacks or blocks, sacrifice it at end of combat.
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