Deepwood Wolverine
Mercadian Masques — Common
Creature — Wolverine
Deepwood Wolverine rulings:
There are no rulings for Deepwood Wolverine.

Mercadian Masques — Common
Creature — Wolverine
Deepwood Wolverine rulings:
There are no rulings for Deepwood Wolverine.

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Creature — Human Peasant (2/2)
Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn.
Creature — Human Berserker (2/4)
Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Creature — Human Samurai (1/1)
Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature — Human Barbarian (3/3)
Haste
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Creature — Human Samurai (1/1)
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Battle-Mad Ronin attacks each combat if able.
Enchantment — Aura
Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
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