Indentured Djinn
Mercadian Masques — Uncommon
Creature — Djinn
Sets Indentured Djinn has been printed in:

Mercadian Masques — Uncommon
Creature — Djinn
Sets Indentured Djinn has been printed in:

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Battle — Siege // Creature — Zombie (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Amonkhet enters, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
Lazotep Convert
You may have Lazotep Convert enter as a copy of any creature card in a graveyard, except it's a 4/4 black Zombie in addition to its other colors and types.
Artifact Creature — Wizard (0/0)
Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.)
, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.
Legendary Planeswalker — Jace
Compleated ( can be paid with or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
+1: Until your next turn, up to one target creature gets -3/-0.
-2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card.
-X: Target player mills three times X cards.
Artifact
Imprint — When Knowledge Pool enters, each player exiles the top three cards of their library.
Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with Knowledge Pool without paying its mana cost.
Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/5)
Menace
When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker of their choice.
: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.
The True Scriptures
(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, destroy up to one target creature or planeswalker that player controls.
II — Each opponent discards three cards, then mills three cards.
III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up).
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player mills three cards.
II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life.
III — Return target creature or land card from your graveyard to your hand.
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