Noble Purpose
Mercadian Masques — Uncommon
Enchantment
Sets Noble Purpose has been printed in:

Mercadian Masques — Uncommon
Enchantment
Sets Noble Purpose has been printed in:

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Creature — Angel Cleric (2/6)
Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.
Legendary Planeswalker — Dovin
+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter.
-1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life.
-7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.
Legendary Creature — Snake Wizard (3/7)
Menace
Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.
Partner (You can have two commanders if both have partner.)
Legendary Planeswalker — Vraska
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.
-3: Destroy target nonland permanent with mana value 3 or less.
-9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control enters, surveil 1.
: Level 2
Whenever you attack, target attacking creature with power 3 or less can't be blocked this turn.
: Level 3
Whenever a creature you control deals combat damage to a player, you may exile it, then return it to the battlefield under its owner's control.
Instant
Spree (Choose one or more additional costs.)
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
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