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Chaos Charm (Mirage)

Chaos Charm

Mirage — common

Instant

Sets Chaos Charm has been printed in:

Chaos Charm (Mirage)

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$0.14

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Rating:

2.94/10

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Cards like Chaos Charm in Mirage:

Ebony Charm

Ebony Charm

Instant

Choose one —
• Target opponent loses 1 life and you gain 1 life.
• Exile up to three target cards from a single graveyard.
• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

4.7 /10
$0.22
Sapphire Charm

Sapphire Charm

Instant

Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

5.2 /10
$0.18
Seedling Charm

Seedling Charm

Instant

Choose one —
• Return target Aura attached to a creature to its owner's hand.
• Regenerate target green creature.
• Target creature gains trample until end of turn.

4.3 /10
$0.21
TelimTors Edict

Telim'Tor's Edict

Instant

Exile target permanent you own or control.
Draw a card at the beginning of the next turn's upkeep.

3.5 /10
$1.24
Barreling Attack

Barreling Attack

Instant

Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.

1.1 /10
$0.52
Ivory Charm

Ivory Charm

Instant

Choose one —
• All creatures get -2/-0 until end of turn.
• Tap target creature.
• Prevent the next 1 damage that would be dealt to any target this turn.

1.3 /10
$0.10
Blind Fury

Blind Fury

Instant

All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.

1.7 /10
$0.21
Healing Salve

Healing Salve

Instant

Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.

3.1 /10
$0.10
Aleatory

Aleatory

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

4.5 /10
$0.28
Soulshriek

Soulshriek

Instant

Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.

2.3 /10
$0.13
Cinder Cloud

Cinder Cloud

Instant

Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.

0.9 /10
$0.25
Incinerate

Incinerate

Instant

Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.

5.9 /10
$0.21
Flare

Flare

Instant

Flare deals 1 damage to any target.
Draw a card at the beginning of the next turn's upkeep.

2.3 /10
$0.12
Mind Bend

Mind Bend

Instant

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

5.3 /10
$0.66
Sandstorm

Sandstorm

Instant

Sandstorm deals 1 damage to each attacking creature.

2.6 /10
$0.11
Volcanic Geyser

Volcanic Geyser

Instant

Volcanic Geyser deals X damage to any target.

6 /10
$0.29
Final Fortune

Final Fortune

Instant

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

9.3 /10
~$32
Fog

Fog

Instant

Prevent all combat damage that would be dealt this turn.

9.5 /10
$0.26
Delirium

Delirium

Instant

Cast this spell only during an opponent's turn.
Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.

6 /10
$0.76
Power Sink

Power Sink

Instant

Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

6.8 /10
$0.20

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