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Frenetic Efreet (Mirage)

Frenetic Efreet

Mirage — rare

Creature — Efreet

Sets Frenetic Efreet has been printed in:

Frenetic Efreet (Mirage)

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Cards like Frenetic Efreet in Mirage:

Emberwilde Caliph

Emberwilde Caliph

Creature — Djinn (4/4)

Flying, trample
Emberwilde Caliph attacks each combat if able.
Whenever Emberwilde Caliph deals damage, you lose that much life.

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Warping Wurm

Warping Wurm

Creature — Wurm (1/1)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
At the beginning of your upkeep, Warping Wurm phases out unless you pay .
Whenever Warping Wurm phases in, put a +1/+1 counter on it.

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Teferis Imp

Teferi's Imp

Creature — Imp (1/1)

Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Teferi's Imp phases out, discard a card.
Whenever Teferi's Imp phases in, draw a card.

1.3 /10
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Vaporous Djinn

Vaporous Djinn

Creature — Djinn (3/4)

Flying
At the beginning of your upkeep, Vaporous Djinn phases out unless you pay . (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

0.1 /10
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Leering Gargoyle

Leering Gargoyle

Creature — Gargoyle (2/2)

Flying
: Leering Gargoyle gets -2/+2 and loses flying until end of turn.

0.1 /10
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Floodgate

Floodgate

Creature — Wall (0/5)

Defender (This creature can't attack.)
When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.

4.8 /10
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Wave Elemental

Wave Elemental

Creature — Elemental (2/3)

, , Sacrifice Wave Elemental: Tap up to three target creatures without flying.

0.1 /10
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Benthic Djinn

Benthic Djinn

Creature — Djinn (5/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of your upkeep, you lose 2 life.

1.3 /10
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Harbor Guardian

Harbor Guardian

Creature — Gargoyle (3/4)

Reach (This creature can block creatures with flying.)
Whenever Harbor Guardian attacks, defending player may draw a card.

0.1 /10
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Haunting Apparition

Haunting Apparition

Creature — Spirit (1/2)

Flying
As Haunting Apparition enters the battlefield, choose an opponent.
Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.

0.3 /10
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Hazerider Drake

Hazerider Drake

Creature — Drake (2/3)

Flying, protection from red

0.1 /10
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Windreaper Falcon

Windreaper Falcon

Creature — Bird (1/1)

Flying, protection from blue

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Teferis Drake

Teferi's Drake

Creature — Drake (3/2)

Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

1 /10
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Crystal Golem

Crystal Golem

Artifact Creature — Golem (3/3)

At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

1.3 /10
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Discordant Spirit

Discordant Spirit

Creature — Spirit (2/2)

At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.
At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit.

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Jungle Troll

Jungle Troll

Creature — Troll (2/1)

: Regenerate Jungle Troll.
: Regenerate Jungle Troll.

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Shaukus Minion

Shauku's Minion

Creature — Human Minion (2/2)

, : Shauku's Minion deals 2 damage to target white creature.

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Asmira Holy Avenger

Asmira, Holy Avenger

Legendary Creature — Human Cleric (2/3)

Flying
At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.

2.9 /10
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Burning Palm Efreet

Burning Palm Efreet

Creature — Efreet (2/2)

: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn.

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Daring Apprentice

Daring Apprentice

Creature — Human Wizard (1/1)

, Sacrifice Daring Apprentice: Counter target spell.

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