Shadow Guildmage
Mirage — common
Creature — Human Wizard
Mirage — common
Creature — Human Wizard
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Buy now! ▶Creature — Zombie Wizard (1/1)
, : Put target creature you control on top of its owner's library.
, : Target creature gains first strike until end of turn.
Creature — Human Wizard (1/1)
, : Target creature gets +0/+1 until end of turn.
, : Put target creature you control on top of its owner's library.
Creature — Human Wizard (1/1)
, : Target creature gets +1/+1 until end of turn.
, : Put target creature you control on top of its owner's library.
Creature — Phyrexian Minion (3/3)
When Sleeper Agent enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
Creature — Human Wizard (1/1)
, : Granger Guildmage deals 1 damage to any target and 1 damage to you.
, : Target creature gains first strike until end of turn.
Creature — Devil (1/1)
When Footlight Fiend dies, it deals 1 damage to any target.
Creature — Astartes Cleric (2/4)
Lifelink
Blood Chalice — Whenever another creature you control dies, Sanguinary Priest deals 1 damage to any target.
Creature — Horror Spirit (2/2)
At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand.
, Sacrifice a creature: Krovikan Horror deals 1 damage to any target.
Creature — Human Assassin (1/1)
, , Pay 1 life: Put a +1/+1 counter on Cruel Sadist.
, , Remove X +1/+1 counters from Cruel Sadist: It deals X damage to target creature.
Creature — Skeleton (0/2)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Elf Druid (1/1)
, Pay 1 life: Add . Spend this mana only to cast an Elf creature spell.
: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature — Human Wizard (1/1)
, : Add one mana of any color.
, : Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Human Pirate (1/1)
, : Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Elemental Incarnation (6/6)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever a creature deals damage to you, destroy it.
When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature — Nightmare (3/3)
Whenever a Swamp enters the battlefield under your control, choose one —
• You draw a card and you lose 1 life.
• Dread Presence deals 2 damage to any target and you gain 2 life.
Creature — Rat Warlock (1/1)
When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Creature — Zombie Giant (4/3)
Nightfire Giant gets +1/+1 as long as you control a Mountain.
: Nightfire Giant deals 2 damage to any target.
Creature — Dog (1/1)
Menace
Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature — Human Warlock (3/2)
When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
Creature — Human Wizard (1/3)
: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent's choice.
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