Pinnacle Monk // Mystic Peak
Modern Horizons 3 — Uncommon
Creature — Djinn Monk // Land
Sets Pinnacle Monk // Mystic Peak has been printed in:
Modern Horizons 3 — Uncommon
Creature — Djinn Monk // Land
Sets Pinnacle Monk // Mystic Peak has been printed in:
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Buy now! ▶Sorcery // Land
Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.
Shatterskull, the Hammer Pass
As Shatterskull, the Hammer Pass enters, you may pay 3 life. If you don't, it enters tapped.
: Add .
Sorcery // Land
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Creatures without flying can't block this turn.
Volcanic Fissure
As Volcanic Fissure enters, you may pay 3 life. If you don't, it enters tapped.
: Add .
Land — Cave
Hidden Volcano enters tapped.
: Add .
, , Sacrifice Hidden Volcano: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Artifact // Artifact
: Add . Spend this mana only to cast an instant or sorcery spell.
Craft with four or more red instant and/or sorcery cards (, Exile this artifact, Exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Cosmium Catalyst
, : Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost.
Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/4)
First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.
The Great Work
(As this Saga enters and after your draw step, add a lore counter.)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up)
Land
As Flamekin Village enters, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters tapped.
: Add .
, : Target creature gains haste until end of turn.
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