Wing It
Modern Horizons 3 — Common
Instant
Wing It rulings:
There are no rulings for Wing It.

Modern Horizons 3 — Common
Instant
Wing It rulings:
There are no rulings for Wing It.

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Instant
Target creature gets +2/+2 until end of turn. Put a flying counter on it.
Instant
Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
Artifact
Flash
Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.
Creature — Beast (2/2)
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.
Sorcery
Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Instant
Target creature gets +2/+2 until end of turn. Put two oil counters on it.
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