Advanced card search Random card
Urza  Lord High Artificer (Modern Horizons)

Urza, Lord High Artificer

Modern Horizons — mythic

Legendary Creature — Human Artificer

Urza  Lord High Artificer (Modern Horizons)

TCGPlayer low price:

$9.66

Buy now! ▶

Loading price data
Loading

Rating:

9.68/10

Rate This:

Cards like Urza, Lord High Artificer in Modern Horizons:

Lonely Sandbar

Lonely Sandbar

Land

Lonely Sandbar enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)

9.7 /10
$0.23
SnowCovered Island

Snow-Covered Island

Basic Snow Land — Island

(: Add .)

10 /10
$1.79
Fallen Shinobi

Fallen Shinobi

Creature — Zombie Ninja (5/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.

9.4 /10
$1.56
Knight of Old Benalia

Knight of Old Benalia

Creature — Human Knight (3/3)

Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn.

2 /10
$0.05
Moonblade Shinobi

Moonblade Shinobi

Creature — Human Ninja (3/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.

7.4 /10
$0.10
Tribute Mage

Tribute Mage

Creature — Human Wizard (2/2)

When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.

9.6 /10
$1.10
Blizzard Strix

Blizzard Strix

Snow Creature — Bird (3/2)

Flash
Flying
When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step.

5.6 /10
$0.06
Pondering Mage

Pondering Mage

Creature — Human Wizard (3/4)

When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

4.9 /10
$0.05
ManoWar

Man-o'-War

Creature — Jellyfish (2/2)

When Man-o'-War enters the battlefield, return target creature to its owner's hand.

7.9 /10
$0.02
The First Sliver

The First Sliver

Legendary Creature — Sliver (7/7)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Sliver spells you cast have cascade.

8.8 /10
~$39
Seasoned Pyromancer

Seasoned Pyromancer

Creature — Human Shaman (2/2)

When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.
, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.

7.2 /10
$3.57
Silumgar Scavenger

Silumgar Scavenger

Creature — Zombie Bird (2/3)

Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.

3.4 /10
$0.04
Azra Smokeshaper

Azra Smokeshaper

Creature — Azra Ninja (3/3)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn.

6.3 /10
$0.07
Bazaar Trademage

Bazaar Trademage

Creature — Human Wizard (3/4)

Flying
When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards.

3.4 /10
$0.11
Deep Forest Hermit

Deep Forest Hermit

Creature — Elf Druid (1/1)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.

8.6 /10
$2.01
Endling

Endling

Creature — Zombie Shapeshifter (3/3)

: Endling gains menace until end of turn.
: Endling gains deathtouch until end of turn.
: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
: Endling gets +1/-1 or -1/+1 until end of turn.

5.3 /10
$0.16
MistSyndicate Naga

Mist-Syndicate Naga

Creature — Snake Ninja (3/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Mist-Syndicate Naga deals combat damage to a player, create a token that's a copy of Mist-Syndicate Naga.

8.8 /10
$3.37
Irregular Cohort

Irregular Cohort

Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)
When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling.

8.8 /10
$0.12
Watcher for Tomorrow

Watcher for Tomorrow

Creature — Human Wizard (2/1)

Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Watcher for Tomorrow enters the battlefield tapped.
When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.

8.2 /10
$0.27
Abominable Treefolk

Abominable Treefolk

Snow Creature — Treefolk (0/0)

Trample
Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control.
When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

6.8 /10
$0.17

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.