Weirding Shaman
Morningtide — Rare
Creature — Goblin Shaman
Weirding Shaman rulings:
There are no rulings for Weirding Shaman.

Morningtide — Rare
Creature — Goblin Shaman
Weirding Shaman rulings:
There are no rulings for Weirding Shaman.

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Creature — Faerie Rogue (1/1)
Flying
When this creature enters, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: This creature has base power and toughness 3/3 until end of turn.
Legendary Creature — Goblin Warrior (2/2)
Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target.
, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.
Creature — Goblin (2/2)
Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.
, Sacrifice a Goblin: Siege-Gang Lieutenant deals 1 damage to any target.
Creature — Goblin (1/1)
When Sling-Gang Lieutenant enters, create two 1/1 red Goblin creature tokens.
Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.
Kindred Sorcery — Goblin
Target player sacrifices a creature of their choice. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.
Sorcery
Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."
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