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Knowledge Is Power (Murders at Karlov Manor Commander)

Knowledge Is Power

Murders at Karlov Manor Commander — rare

Enchantment

Sets Knowledge Is Power has been printed in:

Knowledge Is Power (Murders at Karlov Manor Commander)

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6.5/10

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Cards like Knowledge Is Power in Murders at Karlov Manor Commander:

Veiled Ascension

Veiled Ascension

Enchantment

When Veiled Ascension enters the battlefield, put a flying counter on each face-down creature you control.
Face-down creatures you control enter the battlefield with a flying counter on them.
At the beginning of your upkeep, you may cloak the top card of your library.

4.5 /10
$0.07
Teferis Ageless Insight

Teferi's Ageless Insight

Legendary Enchantment

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

9.8 /10
$1.52
Alandra Sky Dreamer

Alandra, Sky Dreamer

Legendary Creature — Merfolk Wizard (2/4)

Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying.
Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.

9 /10
$0.46
Mechanized Production

Mechanized Production

Enchantment — Aura

Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.

9.5 /10
$0.58
Search the Premises

Search the Premises

Enchantment

Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

8.3 /10
$0.11
Trouble in Pairs

Trouble in Pairs

Enchantment

If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.

9.1 /10
~$23
Rite of the Raging Storm

Rite of the Raging Storm

Enchantment

Creatures named Lightning Rager can't attack you or planeswalkers you control.
At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."

9 /10
$0.12
Ugins Mastery

Ugin's Mastery

Enchantment

Whenever you cast a colorless creature spell, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up.

8.2 /10
$0.39
Ongoing Investigation

Ongoing Investigation

Enchantment

Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
, Exile a creature card from your graveyard: Investigate. You gain 2 life.

7.4 /10
$0.08
Disinformation Campaign

Disinformation Campaign

Enchantment

When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card.
Whenever you surveil, return Disinformation Campaign to its owner's hand.

5.9 /10
$0.06
Smugglers Share

Smuggler's Share

Enchantment

At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

9.5 /10
$1.58
Armed with Proof

Armed with Proof

Enchantment

When Armed with Proof enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Clues you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip .

5.8 /10
$0.13
Case of the Shifting Visage

Case of the Shifting Visage

Enchantment — Case

At the beginning of your upkeep, surveil 1.
To solve — There are fifteen or more cards in your graveyard. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you cast a nonlegendary creature spell, copy that spell. (The copy becomes a token.)

6.5 /10
$0.13
Duelists Heritage

Duelist's Heritage

Enchantment

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

9.6 /10
$0.18
Enhanced Surveillance

Enhanced Surveillance

Enchantment

You may look at an additional two cards each time you surveil.
Exile Enhanced Surveillance: Shuffle your graveyard into your library.

6.9 /10
$0.06
Ethereal Investigator

Ethereal Investigator

Creature — Spirit (2/3)

Flying
When Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.

9 /10
$0.18
Ghostly Prison

Ghostly Prison

Enchantment

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

9.9 /10
$2.33
Soul Snare

Soul Snare

Enchantment

, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.

8.4 /10
$0.03
Vow of Duty

Vow of Duty

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.

7.9 /10
$0.05
Hot Pursuit

Hot Pursuit

Enchantment

When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded.
At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.

6.6 /10
$0.16

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