Advanced card search Random card
Prisoner s Dilemma (Murders at Karlov Manor Commander)

Prisoner's Dilemma

Murders at Karlov Manor Commander — Rare

Sorcery

Prisoner's Dilemma rulings:

2024-02-02: To secretly vote, each player writes down their chosen option without showing it to anyone else. Each player then keeps their vote secret until all players simultaneously reveal their votes.

2024-02-02: Before secret votes are revealed, players may announce how they intend to vote, but they can't reveal what they actually wrote down until all votes are simultaneously revealed. Players can lie about how they intend to vote before the votes are revealed.

2024-02-02: Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving.

2024-02-02: Each player must vote for one of the available options. They can't abstain.

2024-02-02: Votes are cast during the resolution of Prisoner's Dilemma, so any responses to Prisoner's Dilemma must be made without knowing the outcome of the vote. Have fun iterating!

Prisoner s Dilemma (Murders at Karlov Manor Commander)

TCGPlayer low price:

$2.19

Buy now! ▶

Loading price data
Loading

Rating:

8.37/10

Rate This:

Cards similar to Prisoner's Dilemma:

Comet Storm

Comet Storm

Instant

Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

9.6 /10
$1.30
Sorrows Path

Sorrow's Path

Land

: Choose two target blocking creatures controlled by the same opponent. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.
Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.

2.9 /10
$9.18
Heaven Sent

Heaven Sent

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Investigate.
III — Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn.

6.6 /10
$0.11
Tectonic Giant

Tectonic Giant

Creature — Elemental Giant (3/4)

Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —
• Tectonic Giant deals 3 damage to each opponent.
• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

9.4 /10
$0.28
Vexing Arcanix

Vexing Arcanix

Artifact

, : Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and Vexing Arcanix deals 2 damage to them.

1.3 /10
$0.25
Wheel of Misfortune

Wheel of Misfortune

Sorcery

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

9.8 /10
$4.93

© 2025 MTG Assist • whatgameshouldiplaynext.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.