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Sanitation Automaton (Murders at Karlov Manor)

Sanitation Automaton

Murders at Karlov Manor — common

Artifact Creature — Construct

Sets Sanitation Automaton has been printed in:

Sanitation Automaton (Murders at Karlov Manor)

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Cards like Sanitation Automaton in Murders at Karlov Manor:

Gleaming Geardrake

Gleaming Geardrake

Artifact Creature — Drake (1/1)

Flying
When Gleaming Geardrake enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.

5.5 /10
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Gravestone Strider

Gravestone Strider

Artifact Creature — Golem (1/3)

: Add one mana of any color. Activate only once each turn.
, Exile Gravestone Strider from your graveyard: Exile target card from a graveyard.

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Magnetic Snuffler

Magnetic Snuffler

Artifact Creature — Construct (4/4)

When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler.
Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler.

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Red Herring

Red Herring

Artifact Creature — Clue Fish (2/2)

Haste
Red Herring attacks each combat if able.
, Sacrifice Red Herring: Draw a card.

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Sanctuary Wall

Sanctuary Wall

Artifact Creature — Wall (0/4)

Defender
, : Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall. (If a permanent with a stun counter would become untapped, remove one from it instead.)

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Aftermath Analyst

Aftermath Analyst

Creature — Elf Detective (1/3)

When Aftermath Analyst enters the battlefield, mill three cards.
, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.

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Cryptex

Cryptex

Artifact

, Collect evidence 3: Add one mana of any color. Put an unlock counter on Cryptex. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)
Sacrifice Cryptex: Surveil 3, then draw three cards. Activate only if Cryptex has five or more unlock counters on it.

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Kraul Whipcracker

Kraul Whipcracker

Creature — Insect Assassin (3/2)

Reach
When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls.

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RuneBrand Juggler

Rune-Brand Juggler

Creature — Human Shaman (2/2)

When Rune-Brand Juggler enters the battlefield, suspect up to one target creature you control. (A suspected creature has menace and can't block.)
, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn.

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Unscrupulous Agent

Unscrupulous Agent

Creature — Elf Detective (1/1)

When Unscrupulous Agent enters the battlefield, target opponent exiles a card from their hand.

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VituGhazi Inspector

Vitu-Ghazi Inspector

Creature — Elf Detective (1/3)

As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)
Reach
When Vitu-Ghazi Inspector enters the battlefield, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life.

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Barbed Servitor

Barbed Servitor

Artifact Creature — Construct (1/1)

Indestructible
When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.)
Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life.
Whenever Barbed Servitor is dealt damage, target opponent loses that much life.

6.4 /10
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Case of the Shattered Pact

Case of the Shattered Pact

Enchantment — Case

When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.

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Krenkos Buzzcrusher

Krenko's Buzzcrusher

Artifact Creature — Insect Thopter (4/4)

Flying, trample
When Krenko's Buzzcrusher enters the battlefield, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

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Marketwatch Phantom

Marketwatch Phantom

Creature — Spirit Detective (2/2)

Whenever another creature with power 2 or less enters the battlefield under your control, Marketwatch Phantom gains flying until end of turn.

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Neighborhood Guardian

Neighborhood Guardian

Creature — Unicorn (2/2)

Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn.

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Perimeter Enforcer

Perimeter Enforcer

Creature — Human Detective (1/1)

Flying, lifelink
Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn.

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SharpEyed Rookie

Sharp-Eyed Rookie

Creature — Human Detective (2/2)

Vigilance
Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

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Lumbering Laundry

Lumbering Laundry

Artifact Creature — Golem (4/5)

: Until end of turn, you may look at face-down creatures you don't control any time.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

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Flourishing BloomKin

Flourishing Bloom-Kin

Creature — Plant Elemental (0/0)

Flourishing Bloom-Kin gets +1/+1 for each Forest you control.
Disguise
When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.

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