Mana Cache
Nemesis — Rare
Enchantment
Sets Mana Cache has been printed in:

Nemesis — Rare
Enchantment
Sets Mana Cache has been printed in:

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Enchantment
This enchantment enters with X charge counters on it.
Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn.
At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.
Artifact
: Add one mana of any color.
: Put a charge counter on Coalition Relic.
At the beginning of your first main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
Artifact
At the beginning of your upkeep, put a time counter on Infinite Hourglass.
All creatures get +1/+0 for each time counter on Infinite Hourglass.
: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.
Enchantment
At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Artifact
, : You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on Ice Cauldron and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on Ice Cauldron.
, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana. Spend this mana only to cast the last card exiled with Ice Cauldron.
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, put a growth counter on this enchantment.
At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on this enchantment, then this enchantment deals damage to the player equal to the number of cards they drew this way.
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