Noble Stand
Nemesis — Uncommon
Enchantment
Noble Stand rulings:
2004-10-04: Triggers once per creature you have that blocks. Does not trigger multiple times when a single creature blocks more than one attacker.

Nemesis — Uncommon
Enchantment
Noble Stand rulings:
2004-10-04: Triggers once per creature you have that blocks. Does not trigger multiple times when a single creature blocks more than one attacker.

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Enchantment
Whenever a creature you control enters, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.
Enchantment
When Bastion of Remembrance enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature — Orc Warrior (3/3)
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
: Creatures your opponents control block this turn if able, and you choose how those creatures block.
Enchantment
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
Enchantment — Case
Whenever a creature you control enters, you gain 1 life.
To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.
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