Fell the Mighty
New Capenna Commander — rare
Sorcery
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Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Sorcery
Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
Sorcery
Choose one —
• Destroy all creatures with power 2 or less.
• Destroy all creatures with power 3 or greater.
Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)
Sorcery
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Destroy all creatures. They can't be regenerated.
Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
Sorcery
Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.
Sorcery
Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Sorcery
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
Sorcery
Each player who controls a multicolored creature draws a card. Then destroy all creatures.
Sorcery
Destroy all creatures.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Destroy all creatures and all permanents attached to creatures.
Sorcery
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Sorcery
Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.
Sorcery
You may cast Rout as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.
Sorcery
Destroy all creatures that aren't enchanted. They can't be regenerated.
Sorcery
Assist (Another player can pay up to of this spell's cost.)
Destroy target creature with power 4 or greater.
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