Mana Clash
Ninth Edition — Rare
Sorcery
Mana Clash rulings:
There are no rulings for Mana Clash.
Ninth Edition — Rare
Sorcery
Mana Clash rulings:
There are no rulings for Mana Clash.
TCGPlayer low price:
Buy now! ▶Sorcery
Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
Artifact
, : Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay and repeat this process.
Creature — Goblin Assassin (2/2)
Whenever Goblin Assassin or another Goblin enters, each player flips a coin. Each player whose coin comes up tails sacrifices a creature of their choice.
Enchantment
: Goblin Festival deals 1 damage to any target. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.
Artifact Creature — Construct (4/4)
Trample
Volatile Rig attacks each combat if able.
Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig.
When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
Sorcery
Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
© 2025 MTG Assist • whatgameshouldiplaynext.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.