Tremble
Odyssey — Common
Sorcery
Tremble rulings:
There are no rulings for Tremble.

Odyssey — Common
Sorcery
Tremble rulings:
There are no rulings for Tremble.

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Creature — Goblin Shaman (1/1)
When Akki Blizzard-Herder dies, each player sacrifices a land of their choice.
Creature — Minotaur Shaman (2/3)
When Hurloon Shaman dies, each player sacrifices a land of their choice.
Creature — Beast (3/3)
When Razing Snidd enters, return a black or red creature you control to its owner's hand.
When Razing Snidd enters, each player sacrifices a land of their choice.
Sorcery
Each player sacrifices a land of their choice for each card in your hand.
Legendary Creature — Human Minion (2/2)
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land of their choice.
Sorcery // Sorcery
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Release
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker of their choice.
Fuse (You may cast one or both halves of this card from your hand.)
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