Daru Encampment
Onslaught — uncommon
Land
: Add .
, : Target Soldier creature gets +1/+1 until end of turn.
Onslaught — uncommon
Land
: Add .
, : Target Soldier creature gets +1/+1 until end of turn.
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Sandstone Bridge enters the battlefield tapped.
When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.
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Land
Forbidding Watchtower enters the battlefield tapped.
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: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
Land
Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
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Land
If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.
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: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
Land — Desert
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, Pay 1 life: Add .
, , Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
Legendary Land
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, : Prevent the next 2 damage that would be dealt to target legendary creature this turn.
Land
Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
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Land
If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.
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, : Create a 1/1 white Soldier creature token.
Legendary Land
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, : Prevent all combat damage that would be dealt by target attacking creature this turn.
Land
Memorial to Glory enters the battlefield tapped.
: Add .
, , Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.
Legendary Land
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Channel — , Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs less to activate for each legendary creature you control.
Land — Plains
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Idyllic Grange enters the battlefield tapped unless you control three or more other Plains.
When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.
Land
As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.
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Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)
Legendary Land
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, : Put target enchantment card from your graveyard on top of your library.
Legendary Land
Minas Tirith enters the battlefield tapped unless you control a legendary creature.
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, : Draw a card. Activate only if you attacked with two or more creatures this turn.
Land — Plains
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Mistveil Plains enters the battlefield tapped.
, : Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Land
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land
: Add .
, , Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
Land
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
: Add .
, : Create a 1/1 white Human creature token.
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