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Corrupted Conviction (Outlaws of Thunder Junction)

Corrupted Conviction

Outlaws of Thunder Junction — common

Instant

Sets Corrupted Conviction has been printed in:

Corrupted Conviction (Outlaws of Thunder Junction)

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Rating:

9.66/10

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Cards like Corrupted Conviction in Outlaws of Thunder Junction:

Unfortunate Accident

Unfortunate Accident

Instant

Spree (Choose one or more additional costs.)
+ — Destroy target creature.
+ — Create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

3.1 /10
$0.02
Skulduggery

Skulduggery

Instant

Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.

2.8 /10
$0.02
Three Steps Ahead

Three Steps Ahead

Instant

Spree (Choose one or more additional costs.)
+ — Counter target spell.
+ — Create a token that's a copy of target artifact or creature you control.
+ — Draw two cards, then discard a card.

7.9 /10
$8.41
Trash the Town

Trash the Town

Instant

Spree (Choose one or more additional costs.)
+ — Put two +1/+1 counters on target creature.
+ — Target creature gains trample until end of turn.
+ — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."

5.9 /10
$0.12
Metamorphic Blast

Metamorphic Blast

Instant

Spree (Choose one or more additional costs.)
+ — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1.
+ — Target player draws two cards.

4.5 /10
$0.05
Steer Clear

Steer Clear

Instant

Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell.

2 /10
$0.01
Smugglers Surprise

Smuggler's Surprise

Instant

Spree (Choose one or more additional costs.)
+ — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.
+ — You may put up to two creature cards from your hand onto the battlefield.
+ — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

7.6 /10
$2.69
Phantom Interference

Phantom Interference

Instant

Spree (Choose one or more additional costs.)
+ — Create a 2/2 white Spirit creature token with flying.
+ — Counter target spell unless its controller pays .

4.2 /10
$0.06
Consuming Ashes

Consuming Ashes

Instant

Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

2.8 /10
$0.02
Explosive Derailment

Explosive Derailment

Instant

Spree (Choose one or more additional costs.)
+ — Explosive Derailment deals 4 damage to target creature.
+ — Destroy target artifact.

4.7 /10
$0.04
Final Showdown

Final Showdown

Instant

Spree (Choose one or more additional costs.)
+ — All creatures lose all abilities until end of turn.
+ — Choose a creature you control. It gains indestructible until end of turn.
+ — Destroy all creatures.

7.8 /10
$9.72
Getaway Glamer

Getaway Glamer

Instant

Spree (Choose one or more additional costs.)
+ — Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
+ — Destroy target creature if no other creature has greater power.

4.6 /10
$0.04
Great Train Heist

Great Train Heist

Instant

Spree (Choose one or more additional costs.)
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

8.3 /10
$2.50
Neutralize the Guards

Neutralize the Guards

Instant

Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

1.8 /10
$0.02
Rustler Rampage

Rustler Rampage

Instant

Spree (Choose one or more additional costs.)
+ — Untap all creatures target player controls.
+ — Target creature gains double strike until end of turn.

4.6 /10
$0.08
Deserts Due

Desert's Due

Instant

Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control.

1.6 /10
$0.02
Fake Your Own Death

Fake Your Own Death

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

8.8 /10
$0.08
Snakeskin Veil

Snakeskin Veil

Instant

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

9.7 /10
$0.06
Take the Fall

Take the Fall

Instant

Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Draw a card.

3.3 /10
$0.05
Quick Draw

Quick Draw

Instant

Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.

3.1 /10
$0.03

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