Advanced card search Random card
Rush of Dread (Outlaws of Thunder Junction)

Rush of Dread

Outlaws of Thunder Junction — Rare

Sorcery

Rush of Dread rulings:

2024-04-12: Like the effects of all modal spells, Rush of Dread’s effects happen in order. If the first two modes target different opponents, the opponent targeted by the second mode will see what the first opponent sacrificed before choosing what to discard.

2024-04-12: Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.

2024-04-12: Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.

2024-04-12: You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.

2024-04-12: You choose the modes as you cast the spell with spree. Once modes are chosen, they can’t be changed.

2024-04-12: If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose.

2024-04-12: No matter which modes you choose, you always follow the instructions in the order they are written.

2024-04-12: You can’t choose the same mode more than once.

2024-04-12: The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn’t matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.

2024-04-12: No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until the spell is done resolving.

2024-04-12: If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.

2024-04-12: If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.

2024-04-12: If an effect allows you to cast a spell with spree “without paying its mana cost,” you must still choose at least one mode and pay the associated additional costs.

Rush of Dread (Outlaws of Thunder Junction)

TCGPlayer low price:

$1.06

Buy now! ▶

Loading price data
Loading

Rating:

7.86/10

Rate This:

Cards similar to Rush of Dread:

Lord Xander the Collector

Lord Xander, the Collector

Legendary Creature — Vampire Demon Noble (6/6)

When Lord Xander enters, target opponent discards half the cards in their hand, rounded down.
Whenever Lord Xander attacks, defending player mills half their library, rounded down.
When Lord Xander dies, target opponent sacrifices half the nonland permanents they control of their choice, rounded down.

8.1 /10
$2.33
Fraying Omnipotence

Fraying Omnipotence

Sorcery

Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control of their choice. Round up each time.

7.8 /10
$0.69
Pox

Pox

Sorcery

Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control of their choice, then sacrifices a third of the lands they control of their choice. Round up each time.

6.9 /10
$5.53
Blood Tribute

Blood Tribute

Sorcery

Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.

8.3 /10
$2.72
Revival  Revenge

Revival // Revenge

Sorcery // Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield.

Revenge

Double your life total. Target opponent loses half their life, rounded up.

8.2 /10
$0.28
Vonas Hunger

Vona's Hunger

Instant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Each opponent sacrifices a creature of their choice. If you have the city's blessing, instead each opponent sacrifices half the creatures they control of their choice, rounded up.

8.9 /10
$5.77

© 2025 MTG Assist • whatgameshouldiplaynext.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.