Predatory Nightstalker
Portal Second Age — Uncommon
Creature — Nightstalker
Predatory Nightstalker rulings:
There are no rulings for Predatory Nightstalker.

Portal Second Age — Uncommon
Creature — Nightstalker
Predatory Nightstalker rulings:
There are no rulings for Predatory Nightstalker.

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Legendary Creature — Zombie Wizard (5/5)
When Acererak the Archlich enters, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.
Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature of their choice.
Creature — Troll (8/8)
Trample, haste
When Clackbridge Troll enters, target opponent creates three 0/1 white Goat creature tokens.
At the beginning of combat on your turn, any opponent may sacrifice a creature of their choice. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.
Creature — Dragon (5/5)
Flying
When Demanding Dragon enters, it deals 5 damage to target opponent unless that player sacrifices a creature of their choice.
Battle — Siege // Creature — Zombie Elemental (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Azgol enters, target player sacrifices a creature or planeswalker of their choice and loses 1 life.
Ashen Reaper
Menace
At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn.
Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/5)
Menace
When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker of their choice.
: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.
The True Scriptures
(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, destroy up to one target creature or planeswalker that player controls.
II — Each opponent discards three cards, then mills three cards.
III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up).
Creature — Harpy (2/2)
Flying
Tribute 2 (As this creature enters, an opponent of your choice may put two +1/+1 counters on it.)
When Shrike Harpy enters, if tribute wasn't paid, target opponent sacrifices a creature of their choice.
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