Wei Assassins
Portal Three Kingdoms — Uncommon
Creature — Human Soldier Assassin
When Wei Assassins enters, target opponent chooses a creature they control. Destroy that creature.
Portal Three Kingdoms — Uncommon
Creature — Human Soldier Assassin
When Wei Assassins enters, target opponent chooses a creature they control. Destroy that creature.
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Buy now! ▶Legendary Creature — Elder Dinosaur (6/6)
Deathtouch
, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn.
When Tetzimoc enters, destroy each creature your opponents control with a prey counter on it.
Creature — Manticore (2/1)
Flash
Flying
Tail Spikes -- When Manticore enters, destroy target creature an opponent controls that was dealt damage this turn.
Creature — Zombie Cleric (3/2)
Flash
When Jarl of the Forsaken enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature — Elemental Knight (4/5)
Lifelink
When Cavalier of Night enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Creature — Leech (5/2)
Flash
When Blitz Leech enters, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature.
Legendary Creature — Spirit (4/4)
Flying
Whenever a creature becomes the target of a spell or ability, destroy that creature.
Creature — Beholder Skeleton (6/5)
When Ghastly Death Tyrant enters, choose one —
• Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value.
• Death Ray — Creatures you control gain deathtouch until end of turn.
Creature — Human Pirate (3/3)
When Fathom Fleet Cutthroat enters, destroy target creature an opponent controls that was dealt damage this turn.
Creature — Faerie Assassin (3/1)
Flash
Flying
When Stingblade Assassin enters, destroy target creature an opponent controls that was dealt damage this turn.
Creature — Wraith Knight (5/5)
When Ringwraiths enters, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.
When the Ring tempts you, return Ringwraiths from your graveyard to your hand.
Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/5)
Menace
When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker.
: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.
The True Scriptures
(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, destroy up to one target creature or planeswalker that player controls.
II — Each opponent discards three cards, then mills three cards.
III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up).
Artifact Creature — Dalek (3/3)
Flying, menace
Exterminate! — When Dalek Drone enters, destroy target creature an opponent controls. That player loses 3 life.
Creature — Beast Horror (2/2)
When Ravenous Chupacabra enters, destroy target creature an opponent controls.
Creature — Human Assassin (2/1)
First strike
When Nekrataal enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
Creature — Vampire Shaman (4/4)
Flying
When Patron of the Vein enters, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
Creature — Astartes Warrior (3/2)
When Primaris Eliminator enters, choose one --
o Executioner Round -- Destroy target creature.
o Hyperfrag Round -- Creatures target player controls get -2/-2 until end of turn.
Creature — Minotaur Berserker (5/4)
When Rage-Scarred Berserker enters, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Battle — Siege // Legendary Creature — Human Noble (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Fiora enters, choose one or both —
• Destroy all legendary creatures.
• Destroy all nonlegendary creatures.
Marchesa, Resolute Monarch
Menace, deathtouch
Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent.
At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.
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