Thresher Beast
Prophecy — Common
Creature — Beast
Thresher Beast rulings:
There are no rulings for Thresher Beast.

Prophecy — Common
Creature — Beast
Thresher Beast rulings:
There are no rulings for Thresher Beast.

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Creature — Nightmare Dinosaur (2/2)
Menace
Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature of their choice that's blocking it.
: Creatures you control with menace get +1/+0 until end of turn.
Creature — Shark (4/4)
Giant Shark can't attack unless defending player controls an Island.
Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.
When you control no Islands, sacrifice Giant Shark.
Creature — Goblin (2/2)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of each combat, unless you pay , whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
Legendary Creature — Vampire Demon Noble (6/6)
When Lord Xander enters, target opponent discards half the cards in their hand, rounded down.
Whenever Lord Xander attacks, defending player mills half their library, rounded down.
When Lord Xander dies, target opponent sacrifices half the nonland permanents they control of their choice, rounded down.
Enchantment — Aura
Enchant creature
Whenever enchanted creature becomes blocked, tap all lands defending player controls.
Creature — Insect (1/1)
Flying
Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards.
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