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Azorius Justiciar (RNA Guild Kit)

Azorius Justiciar

RNA Guild Kit — Uncommon

Creature — Human Wizard

Azorius Justiciar rulings:

2013-04-15: If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.

2013-04-15: Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.

2013-04-15: The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.

2013-04-15: When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

2013-04-15: If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.

2013-04-15: If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.

2012-10-01: The two creatures can be controlled by the same opponent or by different opponents.

Azorius Justiciar (RNA Guild Kit)

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