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Light Up the Stage (Ravnica Allegiance)

Light Up the Stage

Ravnica Allegiance — Uncommon

Sorcery

Light Up the Stage rulings:

2024-01-12: In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)

2024-01-12: Spectacle doesn't change when you can cast the spell. For example, you can't cast a sorcery with spectacle during an opponent's turn unless another effect allows you to do so, even if that player has lost life this turn.

2024-01-12: To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

2024-01-12: A card's spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.

2024-01-12: Damage dealt to a player causes that player to lose that much life.

2024-01-12: Spectacle cares only that an opponent lost life during the turn, not that the opponent's life total is currently lower than it was. For example, if an opponent loses 1 life and then gains 2 life in the same turn, you can cast a spell for its spectacle cost that turn.

2019-01-25: Casting an exiled card causes it to leave exile. You can't cast it multiple times.

2019-01-25: If you don't play a card exiled this way, it remains in exile.

2019-01-25: Light Up the Stage doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.

Light Up the Stage (Ravnica Allegiance)

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