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Turret Ogre (Ravnica: Clue Edition)

Turret Ogre

Ravnica: Clue Edition — common

Creature — Ogre Warrior

Sets Turret Ogre has been printed in:

Turret Ogre (Ravnica: Clue Edition)

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Cards like Turret Ogre in Ravnica: Clue Edition:

Dagger Caster

Dagger Caster

Creature — Lizard Rogue (2/3)

When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control.

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Headliner Scarlett

Headliner Scarlett

Legendary Creature — Human Warlock (3/3)

Haste
When Headliner Scarlett enters the battlefield, creatures target player controls can't block this turn.
At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.

5.3 /10
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Vindictive Vampire

Vindictive Vampire

Creature — Vampire (2/3)

Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.

9.2 /10
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Frenzied Gorespawn

Frenzied Gorespawn

Creature — Horror (4/4)

When Frenzied Gorespawn enters the battlefield, for each opponent, goad target creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn.

3.7 /10
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Havoc Jester

Havoc Jester

Creature — Devil (5/5)

Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target.

6.7 /10
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Pyrewild Shaman

Pyrewild Shaman

Creature — Goblin Shaman (3/1)

Bloodrush — , Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.
Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay . If you do, return Pyrewild Shaman to your hand.

3.9 /10
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Resonance Technician

Resonance Technician

Creature — Weird Detective (4/4)

Flying
When Resonance Technician enters the battlefield, you may discard a card. If you do, investigate twice.
, Tap X untapped artifacts you control: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.

1.1 /10
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Wojek Bodyguard

Wojek Bodyguard

Creature — Human Soldier (3/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Wojek Bodyguard can't attack or block alone.

2.1 /10
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Carnage Interpreter

Carnage Interpreter

Creature — Devil Detective (3/3)

When Carnage Interpreter enters the battlefield, discard your hand, then investigate four times. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
As long as you have one or fewer cards in hand, Carnage Interpreter gets +2/+2 and has menace.

1.6 /10
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Deputized Protester

Deputized Protester

Creature — Human Warrior (2/1)

Menace (This creature can't be blocked except by two or more creatures.)
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

1.4 /10
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Herald of Ilharg

Herald of Ilharg

Creature — Boar Beast (3/3)

Trample
Whenever you cast a creature spell, put two +1/+1 counters on Herald of Ilharg. If that spell has mana value 5 or greater, Herald of Ilharg deals damage equal to the number of counters on it to each opponent.

3.6 /10
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Blade Juggler

Blade Juggler

Creature — Human Rogue (3/2)

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.

3.1 /10
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Commander Mustard

Commander Mustard

Legendary Creature — Human Soldier (5/5)

Vigilance
Other Soldiers you control have vigilance, trample, and haste.
: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."

5.5 /10
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Spellgorger Weird

Spellgorger Weird

Creature — Weird (2/2)

Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.

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Chainwhip Cyclops

Chainwhip Cyclops

Creature — Cyclops Warrior (4/4)

: Target creature can't block this turn.

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Firemane Avenger

Firemane Avenger

Creature — Angel (3/3)

Flying
Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.

7 /10
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Living Lightning

Living Lightning

Creature — Elemental Shaman (3/2)

When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand.

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Scuttling Sentinel

Scuttling Sentinel

Creature — Crab Elf (3/2)

Flash
Vigilance
When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.)

1.6 /10
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Azorius Justiciar

Azorius Justiciar

Creature — Human Wizard (2/2)

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

3.7 /10
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Lavinia of the Tenth

Lavinia of the Tenth

Legendary Creature — Human Soldier (4/4)

Protection from red
When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

7.6 /10
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