Dire Fleet Poisoner
Rivals of Ixalan — Rare
Creature — Human Pirate
Dire Fleet Poisoner rulings:
There are no rulings for Dire Fleet Poisoner.
Rivals of Ixalan — Rare
Creature — Human Pirate
Dire Fleet Poisoner rulings:
There are no rulings for Dire Fleet Poisoner.
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Buy now! ▶Artifact — Equipment
Flash
When Hidden Blade enters, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.
Equipped creature gets +1/+0 and has first strike.
Equip
Enchantment
Landfall — Whenever a land you control enters, choose one —
• Target creature gets +1/+0 and gains deathtouch until end of turn.
• Each opponent loses 1 life and you gain 1 life.
Legendary Creature — Human Rogue (2/5)
Deathtouch
When Rilsa Rael, Kingpin enters, you take the initiative.
Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.
Creature — Rabbit Druid (1/4)
Whenever you attack, target creature you control gets +1/+0 until end of turn. If that creature is a token, it also gains deathtouch until end of turn.
Artifact — Equipment
Equipped creature gets +1/+1.
Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Creature — Leech (2/4)
At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn.
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