Chill Haunting
Scourge — Uncommon
Instant
Chill Haunting rulings:
There are no rulings for Chill Haunting.

Scourge — Uncommon
Instant
Chill Haunting rulings:
There are no rulings for Chill Haunting.

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Instant
As an additional cost to cast this spell, reveal a creature card from your hand.
Target creature gets -X/-X until end of turn, where X is the revealed card's mana value.
Instant — Arcane
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
Sorcery
As an additional cost to cast this spell, exile X creature cards from your graveyard.
Haunting Misery deals X damage to target player or planeswalker.
Sorcery
As an additional cost to cast this spell, you may collect evidence 6. This spell costs less to cast if evidence was collected. (To collect evidence 6, exile cards with total mana value 6 or greater from your graveyard.)
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control.
Sorcery
As an additional cost to cast this spell, exile a creature card from your graveyard.
Target creature gets -3/-3 until end of turn.
Instant
As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)
Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.
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