Grafted Skullcap
Seventh Edition — Rare
Artifact
Grafted Skullcap rulings:
There are no rulings for Grafted Skullcap.

Seventh Edition — Rare
Artifact
Grafted Skullcap rulings:
There are no rulings for Grafted Skullcap.

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Creature — Dragon (4/4)
Flying
At the beginning of your draw step, draw an additional card.
At the beginning of your end step, discard your hand.
Legendary Planeswalker — Sarkhan
+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)
-3: Sarkhan, the Dragonspeaker deals 4 damage to target creature.
-6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."
Enchantment
As Heightened Awareness enters, discard your hand.
At the beginning of your draw step, draw an additional card.
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When Bandit's Talent enters, each opponent discards two cards unless they discard a nonland card.
: Level 2
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life.
: Level 3
At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.
Enchantment
Midnight Oil enters with seven hour counters on it.
At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.
Your maximum hand size is equal to the number of hour counters on Midnight Oil.
Whenever you discard a card, you lose 1 life.
Enchantment
As Monastery Siege enters, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost more to cast.
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