Thoughtleech
Seventh Edition — Uncommon
Enchantment
Thoughtleech rulings:
There are no rulings for Thoughtleech.

Seventh Edition — Uncommon
Enchantment
Thoughtleech rulings:
There are no rulings for Thoughtleech.

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Creature — Vampire Shaman (3/3)
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature — Phyrexian Angel (3/3)
Flying
Whenever a land an opponent controls enters, you may gain 3 life.
Creature — Phyrexian Cleric (1/1)
Whenever another creature you control enters, you may gain 1 life.
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature — Merfolk Wizard (1/1)
Whenever a Merfolk you control becomes tapped, you may gain 1 life.
Enchantment
As Roots of Life enters, choose Island or Swamp.
Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
Enchantment
Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.
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