Dire Undercurrents
Shadowmoor — Rare
Enchantment
Dire Undercurrents rulings:
2008-05-01: An object that’s both of the listed colors will cause both abilities to trigger. You can put them on the stack in either order.

Shadowmoor — Rare
Enchantment
Dire Undercurrents rulings:
2008-05-01: An object that’s both of the listed colors will cause both abilities to trigger. You can put them on the stack in either order.

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Creature — Hag Shaman (2/2)
When Hag Hedge-Mage enters, if you control two or more Swamps, you may have target player discard a card.
When Hag Hedge-Mage enters, if you control two or more Forests, you may put target card from your graveyard on top of your library.
Creature — Merfolk Wizard (2/2)
Whenever Hollowsage becomes untapped, you may have target player discard a card.
Creature — Beast (3/3)
Amplify 2 (As this creature enters, put two +1/+1 counters on it for each Beast card you reveal in your hand.)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Creature — Insect (4/3)
Landfall — Whenever a land you control enters, you may have target creature get -1/-1 until end of turn.
Creature — Elemental (4/3)
Trample
Land creatures you control have trample.
Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Creature — Elemental (4/4)
Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
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