Thoughtweft Gambit
Shadowmoor — Uncommon
Instant
Thoughtweft Gambit rulings:
There are no rulings for Thoughtweft Gambit.

Shadowmoor — Uncommon
Instant
Thoughtweft Gambit rulings:
There are no rulings for Thoughtweft Gambit.

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Legendary Planeswalker — Gideon
+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn.
0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
-10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
Instant
Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
Sorcery
Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.
Enchantment
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Legendary Creature — Angel (3/4)
Flying, vigilance, haste
Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Enchantment — Aura
Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
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