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Bloodline Keeper    Lord of Lineage (Shadows of the Past)

Bloodline Keeper // Lord of Lineage

Shadows of the Past — Mythic

Creature — Vampire // Creature — Vampire

Sets Bloodline Keeper // Lord of Lineage has been printed in:

Bloodline Keeper    Lord of Lineage (Shadows of the Past)

Rating:

9.02/10

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Cards like Bloodline Keeper // Lord of Lineage in Shadows of the Past:

Skirsdag High Priest

Skirsdag High Priest

Creature — Human Cleric (1/2)

Morbid -- , Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.

7.1 /10
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Falkenrath Noble

Falkenrath Noble

Creature — Vampire Noble (2/2)

Flying
Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

9.5 /10
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Geist of Saint Traft

Geist of Saint Traft

Legendary Creature — Spirit Cleric (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

7.1 /10
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Stromkirk Captain

Stromkirk Captain

Creature — Vampire Soldier (2/2)

First strike
Other Vampire creatures you control get +1/+1 and have first strike.

9.1 /10
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Diregraf Captain

Diregraf Captain

Creature — Zombie Soldier (2/2)

Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.

9.4 /10
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Huntmaster of the Fells  Ravager of the Fells

Huntmaster of the Fells // Ravager of the Fells

Creature — Human Werewolf // Creature — Werewolf (2/2)

Whenever this creature enters or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Ravager of the Fells

Trample
Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.

7.5 /10
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Havengul Runebinder

Havengul Runebinder

Creature — Human Wizard (2/2)

, , Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

5.7 /10
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Bloodflow Connoisseur

Bloodflow Connoisseur

Creature — Vampire (1/1)

Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.

7.8 /10
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Ghoulraiser

Ghoulraiser

Creature — Zombie (2/2)

When Ghoulraiser enters, return a Zombie card at random from your graveyard to your hand.

4.5 /10
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Battleground Geist

Battleground Geist

Creature — Spirit (3/3)

Flying
Other Spirit creatures you control get +1/+0.

3.3 /10
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Immerwolf

Immerwolf

Creature — Wolf (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Each other creature you control that's a Wolf or a Werewolf gets +1/+1.
Non-Human Werewolves you control can't transform.

7.8 /10
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Havengul Lich

Havengul Lich

Creature — Zombie Wizard (4/4)

: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.

8.5 /10
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Drogskol Captain

Drogskol Captain

Creature — Spirit Soldier (2/2)

Flying
Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

8.1 /10
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Kruin Outlaw  Terror of Kruin Pass

Kruin Outlaw // Terror of Kruin Pass

Creature — Human Rogue Werewolf // Creature — Werewolf (2/2)

First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.

Terror of Kruin Pass

Double strike
Werewolves you control have menace. (They can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

7.1 /10
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Falkenrath Aristocrat

Falkenrath Aristocrat

Creature — Vampire Noble (4/1)

Flying, haste
Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

6.2 /10
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Mayor of Avabruck  Howlpack Alpha

Mayor of Avabruck // Howlpack Alpha

Creature — Human Advisor Werewolf // Creature — Werewolf (1/1)

Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

Howlpack Alpha

Each other creature you control that's a Werewolf or a Wolf gets +1/+1.
At the beginning of your end step, create a 2/2 green Wolf creature token.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

7.7 /10
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Elder Cathar

Elder Cathar

Creature — Human Soldier (2/2)

When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.

2.3 /10
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Requiem Angel

Requiem Angel

Creature — Angel (5/5)

Flying
Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.

8.1 /10
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