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Breakneck Rider    Neck Breaker (Shadows over Innistrad)

Breakneck Rider // Neck Breaker

Shadows over Innistrad — Uncommon

Creature — Human Scout Werewolf // Creature — Werewolf

Breakneck Rider // Neck Breaker rulings:

2016-07-13: For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).

2016-04-08: The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.

2016-04-08: To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.

Breakneck Rider    Neck Breaker (Shadows over Innistrad)

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