Rottenheart Ghoul
Shadows over Innistrad — Common
Creature — Zombie
Sets Rottenheart Ghoul has been printed in:
Shadows over Innistrad — Common
Creature — Zombie
Sets Rottenheart Ghoul has been printed in:
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Buy now! ▶Creature — Human Shaman // Enchantment — Aura Curse (4/2)
Spells your opponents cast that target Accursed Witch cost less to cast.
When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.
Infectious Curse
Enchant player
Spells you cast that target enchanted player cost less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
Creature — Zombie Bird (2/1)
Flying
When Crow of Dark Tidings enters or dies, mill two cards. (Put the top two cards of your library into your graveyard.)
Creature — Human Rogue (3/2)
When Tooth Collector enters, target creature an opponent controls gets -1/-1 until end of turn.
Delirium -- At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.
Creature — Vampire Soldier (4/2)
When Stromkirk Mentor enters, put a +1/+1 counter on another target Vampire you control.
Creature — Human // Creature — Human Shaman (2/3)
Delirium -- : Transform Kindly Stranger. Activate only if there are four or more card types among cards in your graveyard.
Demon-Possessed Witch
When this creature transforms into Demon-Possessed Witch, you may destroy target creature.
Creature — Zombie Giant (2/2)
Diregraf Colossus enters with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
Creature — Vampire Wizard // Creature — Elemental (4/4)
, Discard a card: Transform Elusive Tormentor.
Insidious Mist
Hexproof, indestructible
Insidious Mist can't block and can't be blocked.
Whenever Insidious Mist attacks and isn't blocked, you may pay . If you do, transform it.
Creature — Demon (4/5)
Flying, trample
When Mindwrack Demon enters, mill four cards.
Delirium -- At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
Creature — Vampire (3/5)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Nightmare Horse (3/3)
Delirium -- : Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Creature — Spirit (1/3)
Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Zombie Horse (4/4)
, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped.
Creature — Zombie Dog (5/3)
Delirium -- Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)
Creature — Vampire Knight (3/3)
Flying
, Discard a card: Put two +1/+1 counters on Markov Dreadknight.
Creature — Zombie (2/2)
Menace (This creature can't be blocked except by two or more creatures.)
When Relentless Dead dies, you may pay . If you do, return it to its owner's hand.
When Relentless Dead dies, you may pay . If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.
Legendary Creature — Frog Horror (6/6)
Deathtouch
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
Legendary Creature — Vampire Knight (3/3)
Flying
Whenever another creature you control enters, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.
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