Tidehollow Strix
Shards of Alara — common
Artifact Creature — Bird
Sets Tidehollow Strix has been printed in:
Shards of Alara — common
Artifact Creature — Bird
Sets Tidehollow Strix has been printed in:
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Buy now! ▶Artifact Creature — Human Rogue (1/1)
, : Target player loses 1 life and reveals their hand.
Artifact Creature — Zombie (2/2)
When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.
Artifact Creature — Vedalken Artificer (1/2)
Artifact spells you cast cost less to cast.
Artifact Creature — Illusion (0/1)
Flying
Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.
Artifact Creature — Human Wizard (1/2)
, : Create a 0/1 blue Homunculus artifact creature token.
At the beginning of your upkeep, sacrifice a Homunculus.
Artifact Creature — Human Cleric (2/2)
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
Artifact Creature — Human Artificer (1/2)
, : Regenerate target artifact.
Creature — Human Rogue (2/1)
First strike
Shroud (This creature can't be the target of spells or abilities.)
Creature — Human Rogue (2/2)
Jhessian Infiltrator can't be blocked.
Legendary Artifact Creature — Sphinx (5/5)
Flying
When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.
Artifact Creature — Sphinx (6/6)
Flying
At the beginning of your end step, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.
Artifact Creature — Human Wizard (2/2)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Windwright Mage has flying as long as an artifact card is in your graveyard.
Creature — Insect (1/1)
When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn.
Creature — Zombie (2/1)
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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