Devouring Tendrils
Strixhaven: School of Mages — uncommon
Sorcery
Strixhaven: School of Mages — uncommon
Sorcery
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Target creature you control deals damage equal to its power to target creature you don't control.
Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
Sorcery
Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.
Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Sorcery
You get , then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control.
Instant
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Sorcery
Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Sorcery
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.
Sorcery
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.
Sorcery
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.
Sorcery
Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.
Sorcery
Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Sorcery
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
Instant
Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter.
Instant
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Instant // Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Threat
Create a 4/4 red and green Beast creature token with trample.
Instant
Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
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