Wormhole Serpent
Strixhaven: School of Mages — uncommon
Creature — Serpent
: Target creature can't be blocked this turn.
After drownings, devourings, and one highly unpleasant algae infestation, unsupervised portal use on campus was banned.
Strixhaven: School of Mages — uncommon
Creature — Serpent
: Target creature can't be blocked this turn.
After drownings, devourings, and one highly unpleasant algae infestation, unsupervised portal use on campus was banned.
TCGPlayer low price:
Buy now! ▶Creature — Salamander Wizard (3/2)
: Target creature can't be blocked this turn.
Creature — Spirit (2/3)
, : Target creature can't be blocked this turn.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Legendary Creature — Human Advisor (3/4)
Artifacts you control are Clues in addition to their other types and have ", Sacrifice this artifact: Draw a card."
Whenever you sacrifice a Clue, target creature can't be blocked this turn.
Creature — Human Rogue Artificer (2/2)
When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can't be blocked this turn.
Enchantment Creature — Nymph (4/4)
Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.
Legendary Creature — Human Ninja (3/4)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.
Creature — Turtle (1/5)
Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.
Creature — Cephalid Wizard (1/2)
Cephalid Pathmage can't be blocked.
, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.
Creature — Merfolk Scout Ally (2/1)
: Target creature can't be blocked this turn.
Creature — Eldrazi (4/4)
Devoid (This card has no color.)
Whenever a creature you control deals combat damage to a player, you may draw a card.
: Target creature can't be blocked this turn. ( represents colorless mana.)
Legendary Creature — Human Cleric (3/2)
Woman Who Walked the Earth — When Martha Jones enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Creature — Human Wizard (2/1)
Neurok Invisimancer can't be blocked.
When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.
Creature — Human Wizard (1/3)
: Target creature can't be blocked this turn.
Legendary Creature — Human Advisor (1/1)
: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared.
Legendary Creature — Cephalid Rogue (2/4)
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Creature — Tyranid (4/4)
Subterranean Assault — Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn.
Creature — Bird Soldier Wizard (3/3)
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Target player reveals the top card of their library.
Creature — Human Pirate (3/3)
: Target Goblin, Orc, or Pirate can't be blocked this turn.
Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Legendary Creature — Human Wizard (3/3)
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value.
: Target creature token can't be blocked this turn.
Creature — Crab Horror (5/5)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile.
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