Leap
Stronghold — Common
Instant
Leap rulings:
There are no rulings for Leap.
Stronghold — Common
Instant
Leap rulings:
There are no rulings for Leap.
TCGPlayer low price:
Buy now! ▶Creature — Bird Wizard (3/2)
Flying
Tap two untapped Birds you control: Draw a card.
Tap two untapped Wizards you control: Target creature gains flying until end of turn.
Artifact
, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn.
When Flight Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.
Instant
Target creature gains flying until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Creature — Bird Wizard (4/3)
Flying
Cycling (, Discard this card: Draw a card.)
When you cycle Windcaller Aven, target creature gains flying until end of turn.
Instant
Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
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