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Dungeon Shade (Tempest Remastered)

Dungeon Shade

Tempest Remastered — common

Creature — Shade Spirit

Sets Dungeon Shade has been printed in:

Dungeon Shade (Tempest Remastered)

Rating:

2.02/10

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Cards like Dungeon Shade in Tempest Remastered:

Skyshroud Vampire

Skyshroud Vampire

Creature — Vampire (3/3)

Flying
Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.

0.3 /10
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Vampire Hounds

Vampire Hounds

Creature — Vampire Dog (2/2)

Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.

0.9 /10
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Crovax the Cursed

Crovax the Cursed

Legendary Creature — Vampire Noble (0/0)

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.
At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.
: Crovax gains flying until end of turn.

2.1 /10
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Angelic Protector

Angelic Protector

Creature — Angel (2/2)

Flying
Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

2 /10
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Armor Sliver

Armor Sliver

Creature — Sliver (2/2)

All Sliver creatures have ": This creature gets +0/+1 until end of turn."

2.1 /10
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Barbed Sliver

Barbed Sliver

Creature — Sliver (2/2)

All Sliver creatures have ": This creature gets +1/+0 until end of turn."

2.5 /10
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Charging Paladin

Charging Paladin

Creature — Human Knight (2/2)

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

0.5 /10
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Gravedigger

Gravedigger

Creature — Zombie (2/2)

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

7.5 /10
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Renegade Warlord

Renegade Warlord

Creature — Human Soldier (3/3)

First strike
Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.

0.4 /10
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Revenant

Revenant

Creature — Spirit (0/0)

Flying
Revenant's power and toughness are each equal to the number of creature cards in your graveyard.

4.9 /10
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Rootwalla

Rootwalla

Creature — Lizard (2/2)

: Rootwalla gets +2/+2 until end of turn. Activate only once each turn.

0.8 /10
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Sandstone Warrior

Sandstone Warrior

Creature — Human Soldier Warrior (1/3)

First strike (This creature deals combat damage before creatures without first strike.)
: Sandstone Warrior gets +1/+0 until end of turn.

0.3 /10
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Screeching Harpy

Screeching Harpy

Creature — Harpy Beast (2/2)

Flying
: Regenerate Screeching Harpy.

0.1 /10
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Coffin Queen

Coffin Queen

Creature — Zombie Wizard (1/1)

You may choose not to untap Coffin Queen during your untap step.
, : Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.

5.9 /10
--
Dauthi Jackal

Dauthi Jackal

Creature — Dauthi Jackal (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
, Sacrifice Dauthi Jackal: Destroy target blocking creature.

2.8 /10
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Dauthi Marauder

Dauthi Marauder

Creature — Dauthi Minion (3/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

3.1 /10
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Kezzerdrix

Kezzerdrix

Creature — Rabbit Beast (4/4)

First strike
At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you.

0.6 /10
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Serpent Warrior

Serpent Warrior

Creature — Snake Warrior (3/3)

When Serpent Warrior enters the battlefield, you lose 3 life.

0.1 /10
--
Stronghold Assassin

Stronghold Assassin

Creature — Phyrexian Zombie Assassin (2/1)

, Sacrifice a creature: Destroy target nonblack creature.

6.8 /10
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Vhati ilDal

Vhati il-Dal

Legendary Creature — Human Warrior (3/3)

: Until end of turn, target creature has base power 1 or base toughness 1.

5.3 /10
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