Beacon of Immortality
Tenth Edition — rare
Instant
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
The cave floods with light. A thousand rays shine forth and meld into one.
Tenth Edition — rare
Instant
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
The cave floods with light. A thousand rays shine forth and meld into one.
TCGPlayer low price:
Buy now! ▶Instant
Put target artifact, creature, or enchantment on the bottom of its owner's library.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Instant
Put target artifact, creature, or enchantment on top of its owner's library.
Instant
Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library.
Instant
Take an extra turn after this one.
If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.
Instant
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Instant
Creatures you control get +1/+2 until end of turn. Untap those creatures.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle.
Instant
Choose one or more —
• Create two 2/2 white Knight creature tokens.
• Seek a nonland permanent card with mana value 3 or less.
• Destroy target artifact.
• Destroy target enchantment.
• Target player gains 3 life.
Instant — Trap
If four or more creatures are attacking, you may pay rather than pay this spell's mana cost.
Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
Instant
This spell costs less to cast for each opponent you're attacking.
Exile target creature.
Instant
Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Instant
Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.
Instant — Arcane
Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.
Instant
Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life.
Instant
Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Instant
Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Instant
Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.
Instant
Destroy target creature with power 4 or greater.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
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