Whispersilk Cloak
Tenth Edition — Uncommon
Artifact — Equipment
Whispersilk Cloak rulings:
There are no rulings for Whispersilk Cloak.
Tenth Edition — Uncommon
Artifact — Equipment
Whispersilk Cloak rulings:
There are no rulings for Whispersilk Cloak.
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Buy now! ▶Kindred Artifact — Rogue Equipment
Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)
Whenever a Rogue creature enters, you may attach Cloak and Dagger to it.
Equip
Artifact — Equipment
Equipped creature has shroud. (It can't be the target of spells or abilities.)
Prevent all combat damage that would be dealt to equipped creature.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature has shroud. (It can't be the target of spells or abilities.)
: Attach Neurok Stealthsuit to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Legendary Artifact — Equipment
Equipped creature gets +3/+0.
As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able.
Equip legendary creature
Equip
Creature — Orc Warrior (2/2)
As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.)
Artifact — Equipment
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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