Advanced card search Random card
March from the Black Gate (The Lord of the Rings: Tales of Middle-earth)

March from the Black Gate

The Lord of the Rings: Tales of Middle-earth — Uncommon

Enchantment

When March from the Black Gate enters and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Like a storm, they broke upon the line of the Men of Gondor.

March from the Black Gate (The Lord of the Rings: Tales of Middle-earth)

TCGPlayer low price:

$0.05

Buy now! ▶

Loading price data
Loading

Rating:

8.18/10

Rate This:

Cards similar to March from the Black Gate:

Dreadhorde Invasion

Dreadhorde Invasion

Enchantment

At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

9.6 /10
$0.57
Tribute to Horobi  Echo of Deaths Wail

Tribute to Horobi // Echo of Death's Wail

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent creates a 1/1 black Rat Rogue creature token.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Echo of Death's Wail

Flying, haste
When Echo of Death's Wail enters, gain control of all Rat tokens.
Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card.

7.8 /10
$0.21
The Meathook Massacre

The Meathook Massacre

Legendary Enchantment

When The Meathook Massacre enters, each creature gets -X/-X until end of turn.
Whenever a creature you control dies, each opponent loses 1 life.
Whenever a creature an opponent controls dies, you gain 1 life.

9.8 /10
~$47
Stronghold Arena

Stronghold Arena

Enchantment

Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Stronghold Arena enters, you gain 3 life for each time it was kicked.
Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.

4.9 /10
$0.14
Contaminated Bond

Contaminated Bond

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature attacks or blocks, its controller loses 3 life.

4.1 /10
$0.15
Gift of Compleation

Gift of Compleation

Enchantment

When Gift of Compleation enters, incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Whenever a Phyrexian you control dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

6.4 /10
$0.07
Trial of Ambition

Trial of Ambition

Enchantment

When Trial of Ambition enters, target opponent sacrifices a creature.
When a Cartouche you control enters, return Trial of Ambition to its owner's hand.

2.6 /10
$0.11
Vampirism

Vampirism

Enchantment — Aura

Enchant creature
When Vampirism enters, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1.

1.6 /10
$0.20
Nowhere to Run

Nowhere to Run

Enchantment

Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

3.5 /10
$1.33
Lord Skitters Blessing

Lord Skitter's Blessing

Enchantment

When Lord Skitter's Blessing enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.

8 /10
$0.38
Cloak of Confusion

Cloak of Confusion

Enchantment — Aura

Enchant creature you control
Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

1.4 /10
$0.13
Ancestral Vengeance

Ancestral Vengeance

Enchantment — Aura

Enchant creature
When Ancestral Vengeance enters, put a +1/+1 counter on target creature you control.
Enchanted creature gets -1/-1.

2.9 /10
$0.11
Case of the Stashed Skeleton

Case of the Stashed Skeleton

Enchantment — Case

When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.)
To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.)
Solved — , Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.

6.7 /10
$0.86
Animate Dead

Animate Dead

Enchantment — Aura

Enchant creature card in a graveyard
When Animate Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.

9.9 /10
~$500
Dance of the Dead

Dance of the Dead

Enchantment — Aura

Enchant creature card in a graveyard
When Dance of the Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap that creature.

9.4 /10
~$12
Dark Favor

Dark Favor

Enchantment — Aura

Enchant creature
When Dark Favor enters, you lose 1 life.
Enchanted creature gets +3/+1.

3.4 /10
$0.06
Dragon Shadow

Dragon Shadow

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
When a creature with mana value 6 or greater enters, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.

5.5 /10
$0.22
Ghoulish Procession

Ghoulish Procession

Enchantment

Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

8.4 /10
$0.13

© 2024 MTG Assist • whatgameshouldiplaynext.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.