Burning-Yard Trainer
Throne of Eldraine — uncommon
Creature — Human Knight
Throne of Eldraine — uncommon
Creature — Human Knight
TCGPlayer low price:
Buy now! ▶Creature — Human Shaman (3/2)
Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
Creature — Donkey (4/4)
Each other Donkey gets +1½/+1½.
Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Creature — Ogre Warrior (3/3)
Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)
Creature — Human Berserker (3/3)
Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.
Creature — Human Warrior (2/2)
Other red creatures you control get +1/+1.
, : Another target red creature you control gains haste until end of turn. (It can attack and this turn.)
Enchantment — Saga // Enchantment Creature — Human Samurai (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
II — Creatures you control get +1/+0 until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Nameless Conqueror
Trample, haste
Creature — Manticore (5/5)
Flying
When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Creature — Elemental (4/3)
Trample
Land creatures you control have trample.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Creature — Human Warrior (3/2)
When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
Creature — Phyrexian Beast (4/5)
Furnace Strider enters the battlefield with two oil counters on it.
Remove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn.
Creature — Elephant (6/4)
Trample
Whenever Oliphaunt attacks, another target creature you control gets +2/+0 and gains trample until end of turn.
Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Creature — Human Warrior (2/4)
When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Creature — Human Warrior (3/3)
Haste
When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Creature — Goblin Scout Ally (3/2)
Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.
Creature — Elemental Horror (5/4)
When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn.
Legendary Creature — Minotaur Warrior (4/4)
Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token.
: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ( can be paid with either or .)
Creature — Human Rogue (3/3)
When Spontaneous Artist enters the battlefield, you get (an energy counter).
Pay : Target creature gains haste until end of turn.
Creature — Dragon Bard (0/4)
Defender
When Stirring Bard enters the battlefield, you take the initiative.
Mantle of Inspiration — : Target creature gains menace and haste until end of turn.
Creature — Cyclops (5/5)
Trample
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Thunder Brute enters the battlefield, if tribute wasn't paid, it gains haste until end of turn.
Creature — Human Pirate (4/3)
: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
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