Mine, Mine, Mine!
Unglued — Rare
Enchantment
Mine, Mine, Mine! rulings:
There are no rulings for Mine, Mine, Mine!.
Unglued — Rare
Enchantment
Mine, Mine, Mine! rulings:
There are no rulings for Mine, Mine, Mine!.
TCGPlayer low price:
Buy now! ▶Sorcery
Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Instant
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.
Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.
Instant // Sorcery
Put target spell or nonland permanent into its owner's library second from the top.
Memory
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their hand and graveyard into their library, then draws seven cards.
Sorcery
Each player shuffles their hand and graveyard into their library, then draws seven cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Assist (Another player can pay up to of this spell's cost.)
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
Legendary Planeswalker — Jace
+1: Look at the top two cards of your library. Put one of them into your graveyard.
-3: Return another target nonland permanent to its owner's hand.
-8: Each player shuffles their hand and graveyard into their library. You draw seven cards.
© 2025 MTG Assist • whatgameshouldiplaynext.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.