Dual Doomsuits
Unstable — Rare
Artifact — Contraption
Sets Dual Doomsuits has been printed in:

Unstable — Rare
Artifact — Contraption
Sets Dual Doomsuits has been printed in:

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Instant
Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.
Sorcery // Sorcery
Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
Injury
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.
Creature — Dinosaur (2/4)
As Sawhorn Nemesis enters, choose a player.
If a source would deal damage to the chosen player or a permanent they control, it deals double that damage instead.
Creature — Elemental (4/3)
If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.
Enchantment
Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.
Enchantment
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.
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