Spike, Tournament Grinder
Unstable — Rare
Legendary Creature — Human Gamer
Sets Spike, Tournament Grinder has been printed in:

Unstable — Rare
Legendary Creature — Human Gamer
Sets Spike, Tournament Grinder has been printed in:

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Creature — Angel Warrior (4/3)
Flying
When Legion Angel enters, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.
Instant
Whenever a creature you control enters this turn, put a +1/+1 counter on it and it gains haste until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Artifact — Equipment
When Poet's Quill enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Equipped creature gets +1/+1 and has lifelink.
Equip
Creature — Phoenix (2/2)
Flying, haste
When Retriever Phoenix enters, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield.
Instant
Target creature blocks this turn if able. You may have it gain reach until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Instant
Target creature gets -4/-0 until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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