Sick and Tired
Urza's Legacy — Common
Instant
Sets Sick and Tired has been printed in:

Urza's Legacy — Common
Instant
Sets Sick and Tired has been printed in:

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Creature — Hag // Instant — Adventure (3/5)
When Sea Hag enters, creatures your opponents control get -4/-0 until end of turn.
Aquatic Ingress
Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.)
Sorcery // Sorcery
Return up to two target creature cards from your graveyard to your hand.
Finality
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
Sorcery
Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.
Instant
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Sorcery
Delirium -- Choose one. If there are four or more card types among cards in your graveyard, choose one or more instead.
o Creatures your opponents control get -1/-1 until end of turn.
o Each opponent discards two cards.
o Each opponent loses 3 life and you gain 3 life.
Creature — Demon (5/4)
Flying
When Miasma Demon enters, you may discard any number of cards. When you do, up to that many target creatures each get -2/-2 until end of turn.
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